Fri. Sep 5th, 2025

Former PlayStation Head Calls Clair Obscur: Expedition 33 Example of Balanced Development

In a recent interview on PlayStation Inside, former head of PlayStation, Shuhei Yoshida, highlighted Clair Obscur: Expedition 33 as a game studios should look up to. He believes the French JRPG demonstrates a successful blend of ambition, a limited budget, and an independent approach to game development.

Clair Obscur: Expedition 33 was created by Sandfall Interactive, a studio with a core staff of 33 people. However, hundreds of outsourced specialists, including testers and voice actors, also contributed to the project. The game`s credits list a total of 412 individuals.

According to Yoshida, the industry should more frequently consider such development formats. He posits that high-quality results are achievable even with relatively modest resources. Clair Obscur: Expedition 33 was a notable release this spring, having sold over a million copies and being available on Game Pass since its launch.

By Marcus Bellamy

Marcus Bellamy works the bustling streets of Birmingham, where he's built his reputation covering everything from grassroots athletics to professional boxing. His distinctive writing style combines statistical analysis with compelling narratives about local sports heroes.

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