Director Zach Cregger’s upcoming Resident Evil adaptation is drawing significant attention, not because the franchise is new to the big screen, but due to the sheer volume and wildly inconsistent quality of its previous film interpretations. In fact, a new entry merely being ‘good’ would already place it above average among Resident Evil films.
However, as recent video game adaptations have demonstrated, translating a game to film comes with unique challenges, particularly regarding faithfulness to the source material and respecting the established lore of its universe.
Cregger appears acutely aware of these high expectations. In a recent interview, he openly stated that he anticipates being ‘crucified’ by fans if his film deviates too much from the established Resident Evil universe. While the movie is an original story set within the Resident Evil world and reportedly won’t feature fan-favorite characters, Cregger assures that it will still embody the core gameplay formula.
He elaborated, “I love the idea of being pitted against a world that’s actively trying to annihilate you. It’s just fun, and I haven’t seen a film that offers that kind of experience.”
Cregger also seems to possess a genuine passion for video games, often finding himself thinking, “Don’t mess this up for me,” when watching game adaptations. This suggests a promising dedication to delivering an epic horror film when his Resident Evil project eventually debuts.

